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dc.contributor.authorLeadbetter, Brooklynn
dc.date.accessioned2021-12-23T23:26:11Z
dc.date.available2021-12-23T23:26:11Z
dc.date.issued2021-12-13
dc.identifier.urihttp://hdl.handle.net/20.500.11803/1657
dc.description.abstractThis research project explores the following questions: 1. How is Internet Gaming Disorder (IGD) assessed? 2. How is IGD treated and, is treatment related to how it has been defined and assessed? First, this paper will introduce a conceptualization of internet gaming disorder (IGD) and present a self-positioning statement. The literature review will explore the identified research questions by discussing IGD assessment as it has developed over time together with addiction models to promote understanding of IGD. The cyclical relationship between IGD and coping or contributing factors and effects of IGD for adolescents, and the roles of family attachment, disconnection, and escapism are topics further discussed. Treatment approaches such as Cognitive Behavioural Therapy (CBT), Emotion-Focused Therapy (EFT), and family-based treatment will be reviewed, along with the efficacy of such therapies. Then implications for counselling psychology in assessing, diagnosing, and treating IGD in adolescents are presented.en_US
dc.language.isoenen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States
dc.rightsopenAccess
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/
dc.subjectAddictionen_US
dc.subjectAdolescentsen_US
dc.subjectGamingen_US
dc.subjectVideogamingen_US
dc.subjectInternet gamingen_US
dc.titleInternet Gaming as a Behavioral Addiction in Adolescentsen_US
dc.typeCapstoneen_US
thesis.degree.disciplineCounselingen_US
thesis.degree.grantorCity University of Seattleen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Counsellingen_US
cityu.schoolSchool of Health and Social Sciencesen_US
cityu.siteCalgaryen_US
cityu.site.countryCanadaen_US


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Attribution-NonCommercial-NoDerivs 3.0 United States